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Inside Macintosh: QuickDraw GX Programmer's Overview /
Preface - About This Book


What to Read

This book has eight chapters. The first three chapter introduce QuickDraw GX and QuickDraw GX programming:

The last five chapters form a programming cookbook. Each chapter has code recipes that demonstrate typical application features with QuickDraw GX.


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© Apple Computer, Inc.
6 JUL 1996